🔗 Share this article Hyrule Warriors: Age of Imprisonment Supports Nintendo's Switch 2 Ace Its Most Major Examination So Far It's surprising, however we're approaching the Nintendo Switch 2's half-year mark. By the time Metroid Prime 4: Beyond debuts on December 4, it will be possible to deliver the device a detailed evaluation due to its impressive roster of exclusive launch window games. Heavy hitters like the new Donkey Kong game will headline that check-in, but it's two newest Nintendo titles, Pokémon Legends: Z-A and recently Hyrule Warriors: Age of Imprisonment, that have helped the successor overcome a crucial test in its opening six months: the tech exam. Confronting Performance Worries Prior to Nintendo officially announced the successor system, the primary worry from users regarding the hypothetical device was regarding performance. When it comes to technology, Nintendo has lagged behind PlayStation and Xbox over the last few console generations. This situation began to show in the end of the Switch era. The hope was that a new model would introduce smoother performance, better graphics, and industry-standard features like ultra-high definition. That's precisely what arrived when the system was debuted this summer. That's what its hardware specifications promised, for the most part. To really determine if the new console is an upgrade, we'd need to see major titles running on it. We now have that evidence over the last two weeks, and the outlook is positive. The Pokémon Title as an First Challenge The console's first major test came with October's the new Pokémon game. The franchise had notable performance issues on the initial console, with titles such as Pokémon Scarlet and Violet launching in downright disastrous states. Nintendo's hardware didn't bear all the responsibility for those problems; the game engine driving the Pokémon titles was old and strained past its limits in the franchise's move to open-world. This installment would be a bigger examination for its creator than any other factor, but there was still a lot to observe from the title's graphics and performance on Switch 2. Although the title's basic graphics has initiated conversations about Game Freak's technical capabilities, it's undeniable that this Pokémon game is far from the technical failure of its predecessor, Pokémon Legends: Arceus. It operates at a stable 60 frames per second on the new console, while the original console reaches only 30 fps. Objects still appear suddenly, and you may notice various fuzzy textures if you examine carefully, but you won't experience anything like the instance in the previous game where you initially fly and see the complete landscape turn into a jagged, polygonal surface. That qualifies to grant the new console a decent grade, however with limitations given that the studio has separate challenges that exacerbate limited hardware. The New Zelda Game serving as a Tougher Hardware Challenge Currently available is a tougher hardware challenge, yet, thanks to Age of Imprisonment, launched earlier this month. The new Zelda spin-off challenges the upgraded system due to its Musou formula, which has gamers battling a massive horde of creatures constantly. The series' previous game, Age of Calamity, struggled on the original Switch as the system couldn't handle with its fast-paced action and density of things happening. It frequently dropped under the intended 30 frames and produced the feeling that you were overwhelming the system when being too aggressive. Thankfully is that it likewise clears the tech test. I've been putting the game through its paces over the last few weeks, playing every single mission included. In that time, I've found that it's been able to deliver a consistent frame rate relative to its previous game, actually hitting its 60 fps mark with greater stability. Performance can dip in the fiercest fights, but I haven't experienced any moment where I'm suddenly watching a stuttering mess as the frame rate suffers. A portion of this may result from the fact that its compact stages are designed to avoid overwhelming hordes on the display simultaneously. Notable Limitations and Overall Verdict There are still compromises that you're probably expecting. Especially, cooperative multiplayer experiences a significant drop near thirty frames. Moreover the first Switch 2 first-party game where there's a clear a major difference between my old OLED display and the updated LCD screen, with notably in story sequences having a washed out quality. Overall though, the new game is a complete change over its predecessor, like Z-A is to Pokémon Legends: Arceus. If you need confirmation that the Switch 2 is delivering on its hardware potential, although with certain reservations present, these titles show clearly of how Nintendo's latest is significantly improving franchises that had issues on older technology.